World Bosses: Locations and Timers
World Bosses
World bosses are large scheduled encounters. Enter /wiki et to check the timer and try to arrive 10 minutes early.
What is a world boss?
The world bosses listed here appear on Core Tyria's fixed schedule. Players work together on the local event objectives and defeat the boss.
Many players fight together, and you do not need a premade party. Travel to the event, attack enemies, and help with the objectives.
No expansion is needed for these bosses, and some are available from level 10. They are a good introduction to large group events.
When and where do they appear?
These bosses follow a repeating schedule. Use the following chat commands to check it.
- /wiki et: check timers for world bosses and major metas.
- /wiki wb: open the world boss list for locations and details.
Most core bosses appear every two or three hours. The advanced bosses below have six scheduled appearances a day.
Beginner bosses
Beginner| Boss | Map | Level | Schedule |
|---|---|---|---|
| Shadow Behemoth | Queensdale | 15 | Every 2 hours |
| Fire Elemental | Metrica Province | 15 | Every 2 hours |
| Great Jungle Wurm | Caledon Forest | 15 | Every 2 hours |
| Svanir Shaman Chief | Wayfarer Foothills | 10 | Every 2 hours |
Intermediate bosses
Intermediate| Boss | Map | Level | Schedule |
|---|---|---|---|
| Admiral Taidha Covington | Bloodtide Coast | 50 | Every 3 hours |
| The Shatterer | Blazeridge Steppes | 50 | Every 3 hours |
| Modniir Ulgoth | Harathi Hinterlands | 43 | Every 3 hours |
| Megadestroyer | Mount Maelstrom | 66 | Every 3 hours |
| Golem Mark II | Mount Maelstrom | 68 | Every 3 hours |
| Claw of Jormag | Frostgorge Sound | 80 | Every 3 hours |
Advanced bosses (organized groups recommended)
Advanced| Boss | Map | Level | Schedule |
|---|---|---|---|
| Tequatl the Sunless | Sparkfly Fen | 65 | 6 times daily |
| Triple Trouble | Bloodtide Coast | 55 | 6 times daily |
| Karka Queen | Southsun Cove | 80 | 6 times daily |
What is a pre-event?
Some bosses only appear after a chain of pre-events. Whether the timer lists the boss appearance or the start of its pre-events depends on the encounter. Read the timer's description too.
If the scheduled time has passed with no boss visible, check the event objectives and map markers. A pre-event may still be running or may have failed; alternatively, the boss may already be defeated in your instance.
- Pre-events give additional experience and rewards.
- If the boss requires pre-events, arrive in time to help complete them.
- Popular boss maps can fill up. Arriving early helps you get a place.
What are the rewards?
World bosses have two main types of reward chest.
- Appears on the ground after the boss dies; approach and open it.
- Available once per day per boss for each character
- Includes Dragonite Ore
- Collect it promptly before it disappears.
- Awarded automatically when you defeat the boss.
- Available once per day per boss for the account
- Guarantees rare or better gear
- You must be level 40 or higher to receive the guaranteed rare gear.
- Repeating the same boss on the same character does not give another daily chest. Normal event rewards are separate. Another character's ground chest and the account-wide bonus chest follow different limits.
- Ground chests are limited per character; bonus chests are limited per account.
What should I do in the fight?
What is a boss train?
A boss train follows the schedule from one world boss to the next. After each kill, travel to the map of the next scheduled boss.
The basic loop
Check the timer → defeat the boss → travel to the next map → repeat. This lets you collect rewards from several bosses in one session.
- Look in map chat or LFG for a squad advertising "boss train".
- You can also follow the schedule independently without joining a squad.
- Waypoint travel costs coin. Choose bosses with their timing and travel route in mind.