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Choose the Right Salvage Kit

Salvage Kit Guide

At a glance

Use a Basic-tier kit for white and blue gear, and a Master's-tier kit for yellow gear at level 68 or higher. Check orange gear's sale price and installed rune or sigil first. You can sell unidentified gear unopened, but open it before salvaging.

What is salvaging?

Salvaging destroys equipment to produce crafting materials. Double-click a kit, then click the equipment. For bulk salvaging, right-click the kit → Salvage All and choose a rarity. Standard kits also salvage installed runes and sigils into materials; only specific kits return them intact.

Compare two features
① Chance of rarer materials: the chance of receiving higher-tier materials
② How upgrades are handled: standard kits salvage runes and sigils into materials; Black Lion and Ascended kits recover them intact

Salvage kit comparison

Kit Rarer materials Upgrade salvage / recovery Uses Cost per use Source
Crude Salvage Kit 0% ~5%: salvage into materials 15 uses About 2 copper General merchants
Basic Salvage Kit 10% 20%: salvage into materials 25 uses About 4 copper General merchants
Fine Salvage Kit 15% 40%: salvage into materials 25 uses About 12 copper General merchants
Journeyman's Salvage Kit 20% 60%: salvage into materials 25 uses About 32 copper General merchants
Master's Salvage Kit 25% 80%: salvage into materials 25 uses About 61 copper General merchants
Mystic Salvage Kit 25% 80%: salvage into materials 250 uses About 10.5 copper + Forge Stone cost Mystic Forge
Copper-Fed Salvage-o-Matic 10% 20%: salvage into materials Unlimited 3 copper from your wallet Gem Store: 800 gems
Silver-Fed Salvage-o-Matic 25% 80%: salvage into materials Unlimited 60 copper from your wallet Gem Store: 500 gems
Runecrafter's Salvage-o-Matic 20% 100%: salvage into materials Unlimited 30 copper from your wallet Gem Store: 600 gems
Black Lion Salvage Kit 50% 100%: recover intact 25 uses 12 gems at the regular store price 300 gems per kit, or rewards
Ascended Salvage Kit - 100%: recover intact 1, 5, or 20 uses Varies by vendor and number of uses Fractal, WvW, PvP, and other vendors

Which kit should you use for each rarity?

Match the kit to the equipment's rarity. There is no need to spend an expensive kit on white gear.

White: Basic
Crude / Basic kits for salvaging, or sell to a vendor. Use free Crude kits from leveling rewards if you have them; buy Basic kits when you need more. Sale prices and material values vary by item.
Blue: Fine
Copper-Fed Salvage-o-Matic(an infinite-use Gem Store kit) or a Basic kit for salvaging. These low-value materials do not need an expensive kit.
Green: Masterwork
Basic Salvage Kit or Copper-Fed Salvage-o-Matic will work. If you already own a Runecrafter's kit, use it for green gear. Consider selling equipment with a high Trading Post price.
Yellow: Rare
Master's / Mystic / Silver-Fed kits are recommended. Rare gear at level 68 or higher can salvage into Globs of Ectoplasm: between 0 and 3 per item. Compare the equipment's Trading Post price with the value of salvaging it.
Orange: Exotic
Master's / Mystic / Silver-Fed kits work here. For an expensive rune or sigil, use Black Lion Salvage Kit to recover the upgrade with a 100% chance. Check the equipment's price first; selling a tradable item can be worth more.
Pink: Ascended
Normally, use Ascended Salvage Kit. Standard kits cannot salvage ascended gear. Crafted equipment with Salvage: Research in its tooltip can also be salvaged with a Research Kit for Research Notes.

Handling unidentified gear

Sell unidentified gear unopened, or open it and salvage the resulting equipment. If you choose to salvage, open it first.

Why open unidentified gear before salvaging?
It can contain higher-rarity equipment. For example, blue unidentified gear can reveal a yellow rare item. Salvaging it unopened removes that opportunity.

Unidentified gear workflow

1
Open it first: double-click to open an item, or right-click and choose "Use All"to open that stack at once.
2
Sort by rarity: check what you received. Before salvaging an expensive exotic, rune, or sigil, look up its Trading Post price.
3
Use the appropriate kit: Basic / Copper-Fed for white and blue; a Runecrafter's kit you already own, or Basic / Copper-Fed, for green; Mystic / Silver-Fed for yellow gear at level 68 or higher.
Tip: process a batch
For stacks of unidentified gear, use this order: Use All → check prices → salvage by rarity. Right-click a salvage kit and select Salvage All for the desired rarity. Move valuable equipment to your bank or an invisible bag first. Items in invisible bags are excluded from bulk salvaging.

Mystic Salvage Kits: use your spare Forge Stones

These have the same performance as Master's kits: 25% rarer materials and an 80% chance to salvage upgrades, with 250 uses. Make them if you have spare Mystic Forge Stones from rewards. If you buy stones with gems, include that cost too.

Mystic Forge ingredients: each kit must have all its charges
1 Fine Salvage Kit: unused, 25 charges
+
1 Journeyman's Salvage Kit: unused, 25 charges
+
1 Master's Salvage Kit: unused, 25 charges
+
3 Mystic Forge Stone: from achievement-point reward chests and other sources
→ One 250-use Mystic Salvage Kit. The three kits cost 26 silver 24 copper in total; the three Forge Stones are an additional cost.
Getting Mystic Forge Stones
They come from achievement-point reward chests and other sources. The Gem Store also sells them, but you do not need to buy stones just to make salvage kits. Start with Master's kits if you have no spare stones.

Infinite-use Gem Store kits: convenient for frequent salvaging

Copper-Fed Salvage-o-Matic
800 gems · Basic-tier performance · 3 copper per use

An infinite-use kit for white and blue gear that can also handle green gear. Each use deducts 3 copper from your wallet. Consider it when repeatedly buying replacement kits becomes inconvenient. The initial gem cost means Basic kits are fine for beginners.

Silver-Fed Salvage-o-Matic
500 gems · Master's-tier performance · 60 copper per use

Matches a Master's kit: 25% rarer materials and 80% upgrade salvage chance. Use it mainly for yellow gear at level 68 or higher. Check orange gear's sale price and upgrade value first.

Runecrafter's Salvage-o-Matic
600 gems · 100% upgrade salvage chance · for green gear

An infinite-use kit with a 100% chance to salvage installed runes and sigils into materials. Use it for large amounts of green gear if you already own it.

The runes and sigils are converted into materials. To keep an upgrade intact, use a Black Lion Salvage Kit or an Upgrade Extractor.

Black Lion Salvage Kit
300 gems / 25 uses · 50% rarer materials · 100% upgrade recovery

This kit combines 100% upgrade recovery with 50% rarer materials. Save its expensive charges for equipment containing valuable runes or sigils. It can also come from Black Lion Chests. Infusions are excluded from recovery; installed runes and sigils are recovered intact.

  • Example: salvaging an exotic while keeping its expensive Superior rune or sigil. Legendary runes and sigils can be removed freely without a tool.
  • Save these kits instead of using them for ordinary salvaging.

Getting ectoplasm from rare equipment

Salvaging level 68+ rare equipment with a Master's-tier kit can produce Globs of Ectoplasm. Ectoplasm is a key material for ascended and legendary crafting and has value on the Trading Post.

Basic ectoplasm salvage rules
Level 68+ rare gear + Master's / Mystic / Silver-Fed = 0–3 possible ectoplasm
Before salvaging a rare item, compare its sale price with the expected salvage return. Compare the equipment's sale proceeds after Trading Post fees with the expected material sale proceeds minus the kit cost.

Removing runes, sigils, and infusions: two extraction tools

Salvaging destroys the equipment. Extraction tools preserve both the equipment and its upgrades. Use them when you want to keep equipment containing valuable upgrades.

Tool Extracts Price Source Notes
Upgrade Extractor Runes, sigils, infusions, and enrichments 250 gems for 3 Gem Store; 2 Black Lion Statuettes each; Wizard's Vault for 35 Astral Acclaim Preserves both, but extracting from tradable equipment makes it account bound
Infusion Extraction Device Infusions and enrichments only 24 Silver INFUZ-5959 NPC (Mistlock Observatory / Mistlock Sanctuary) Requires the Follows Advice mastery; does not extract runes or sigils
Choosing an extraction tool
  • If you only need to remove infusions, the 24-silver Infusion Extraction Device is an inexpensive option.
  • Use an Upgrade Extractor when you need to remove a valuable rune or sigil without destroying the equipment.
  • Upgrades in legendary equipment, and legendary runes and sigils themselves, can be removed without an extraction tool.

Salvaging ascended equipment

Standard kits cannot salvage ascended gear. An Ascended Salvage Kit / Tool returns installed runes, sigils, infusions, and enrichments. Crafted gear marked Salvage: Research can instead be processed with a Research Kit, but that yields Research Notes and destroys upgrades. The table below assumes an Ascended kit.

Main salvage results

Equipment Main results Uses
Weapons / armor Ball of Dark Energy + Lesser Vision Crystal for most armor, or Vision Crystal for chest armor and weapons. Aquatic headgear and some special items can differ. Ball of Dark Energy: a material for legendary weapons
Rings 2–42 Stabilizing Matrices; attuned and infused rings give additional drops Stabilizing Matrix: fractal infusions and Trading Post sales
Other trinkets 0–5 Stabilizing Matrices, rarely 10 or 20; a low chance of Ball of Dark Energy -
Ascended salvage tips
  • Spare ascended rings can yield Stabilizing Matrices. Check whether their value covers the salvage-kit cost. Attuned and infused status affect the quantity received.
  • Weapons and armor yield Balls of Dark Energy, so keep those materials if you plan to craft legendary equipment.

Buying Ascended kits: compare currencies and charges

Best First Step

Among the WvW options, the 20-use kit has the lowest currency cost per use. However, Skirmish Claim Tickets also go toward legendary equipment, and Memories of Battle are tradable. Choose based on spare currencies and how many items you need to salvage.

Costs for 20 salvages. The Fractal Reliquary is an exception: its available products vary each day.

Vendor Price Notes
WvW Vendor 25 Skirmish Claim Tickets + 250 Memory of Battle 1.25 Tickets + 12.5 Memories of Battle per use
Fractals: BUY-4373 40 Fractal Relics + 20 Gold 2 Relics + 1 gold per use; tools can be exchanged and kits combined
Fractal Reliquary 25 Fractal Relics for the day's single-use tool or 20-use kit, when offered Requires the Fractal Reliquary item. Buy one product per day; the selection changes daily.
Raids 40 Magnetite Shards + 20 Gold 2 Shards + 1 gold per use
PvP League Vendor 20 PvP League Tickets + 5,000 Shards of Glory -
WvW kits: cost per use
Kit sizeTickets per useMemories of Battle per use
1 use1020
5 uses315
20 uses1.2512.5

Luck and Magic Find

Salvaging blue or green equipment, or ectoplasm, yields Essence of Luck. Consuming it increases Magic Find, which affects your chance of higher-quality loot from defeated enemies. This bonus is shared across your account.

Checking your Luck progress

Open the Hero panel (H) → Achievements to check the Luck progress bar. It turns green at 300% Magic Find from Luck. The displayed account Magic Find also includes achievement bonuses; hover over it to see the breakdown.

How high can Luck go?

Maximum Magic Find from Luck: 300%
Total Luck required to reach 300%: 4,295,450
The first increase from 0% to 1% costs 100 Luck. The increase from 299% to 300% costs 30,000 Luck. Each later step takes more.

Ways to gain Luck

  • Salvage Fine and Masterwork equipment: the standard source of Essence of Luck.
  • Salvage Globs of Ectoplasm: this also yields Luck, and a better kit does not improve the Luck yield. Ectoplasm is valuable, so beginners do not need to salvage it just to raise Magic Find.
  • Bags and containers: some event rewards and champion boxes also contain Essence of Luck.
  • Condense Essence of Luck: Artificers can turn lower-rarity essences into higher-rarity ones. The total Luck stays the same, but the essences take less space.

Other sources of Magic Find

Other bonuses can add to your Magic Find. The total cap is 750%.

SourceBonus / examplesNotes
Luck: consuming Essence of Luck+300%Permanent account bonus
Achievement-point rewardsAccumulates through achievement rewardsPermanent account bonus
Ascended amulet enrichment+20%With a Magic Find enrichment equipped
Guild upgrades+10%Join a guild and activate its buff
Food+20~40%Temporary; duration varies
Utility consumables+30%Temporary; duration varies
Black Lion / Celebration boosters+100%Black Lion: 30 minutes; Celebration: 1 hour; Birthday: 24 hours
Limited-time event buffsVaries by eventExample: PvP Rush gives +200%, only inside PvP

Where Magic Find applies

Where Magic Find does not apply
Magic Find primarily affects loot dropped directly by defeated enemies. It has no effect, or only limited exceptions, for the following:
  • The contents of champion loot bags
  • Meta-event reward chests
  • World boss reward chests
  • Items purchased from the Trading Post
Some exceptions do benefit from Magic Find: Lost Bandit Chests in the Silverwastes; certain reward-track Loot Boxes and Caches; containers explicitly affected by Magic Find, such as Lunar New Year's Lucky Envelopes. It does not affect every reward-track chest or festival bag.

What should you do with Essence of Luck after 300%?

You can still consume it after reaching the Luck cap, but it no longer increases Magic Find. Save it for other uses:

  • Generation 3 legendary weapons: a Gift of Research requires 250 Exotic Essences of Luck. Condense and save them if you plan to craft one.
  • Condense and store: use Artificer crafting to combine essences up to Exotic rarity, saving space for future use.
Use earned Luck while progressing
Before reaching 300%, consume the Essence of Luck you get from salvaging equipment.